Godscream Ura

Return to Home Strategy Guide Mechanical Reference Fast Guide Legendary Mode

Health 79,749,072 *
Armor 2597 (standard)
Hitbox 1000
Defiance 3000 **
Enrage Timer 10 minutes - kills all players on running out.

Ura, the Steamshrieker, is the final boss of the Mount Balrior raid. To fight her, it is necessary to first defeat her two lieutenants, Greer and Decima.

Ura, while a conceptually simple boss, requires high amounts of coordination, improvisation, and consistent DPS while executing mechanics cleanly. Stay on top of things as they happen while keeping your squad alive, and you will cruise along. Fall behind on mechanics, or misplay them, and it can quickly become extremely punishing.

Ura requires decently high healing, condition cleanse, and Stability management, as well as an extreme amount of crowd control. DPS classes that have good personal mobility and cleave damage are favored. It is highly recommended to have some sort of voice communication while tackling the encounter.

Ura is the only raid boss in the Mount Balrior instance to have a Legendary Mode. This variant scales up the health and difficulty of Ura’s mechanics to provide the ultimate challenge.


* Due to Ura regenerating at 1% health, her effective total health is 91,711,432.

** While Ura’s defiance technically does not change throughout the encounter, its effective value can become much greater due to Titanic Resistance.

Return to Home Strategy Guide Mechanical Reference Legendary Mode