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Gluttony, Malice, Despair

Difficulty:

Description

This sequence is identical to the Gluttony, Malice, Despair at the start of the previous sequence. Here it’s do or die: most squads will wipe soon after the final Despair, due to the incredible damage pressure and the inavailablity of portals.

Sequence

  1. Focus on collecting Gluttony. Use Feedback and Corrosive Poison Cloud on the boss to prevent it from gaining Barrier. Avoid barrier at all costs: one single orb going in means 4-5 more seconds of dps. That’s an extra smash to deal with: often the difference between a kill and a wipe.
  2. Players targeted by Malice can try running out. Don’t run too far, or else you will quickly die to smashes.
  3. If Despair spawns: spread, dps, pray.
  4. You are dead.

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