Gluttony, Malice, Despair
Difficulty:
Description
This sequence is identical to the Gluttony, Malice, Despair at the start of the previous sequence. Here it’s do or die: most squads will wipe soon after the final Despair, due to the incredible damage pressure and the inavailablity of portals.
Sequence
- Focus on collecting Gluttony. Use
Feedback and
Corrosive Poison Cloud on the boss to prevent it from gaining
Barrier. Avoid barrier at all costs: one single orb going in means 4-5 more seconds of dps. That’s an extra smash to deal with: often the difference between a kill and a wipe.
- Players targeted by
Malice can try running out. Don’t run too far, or else you will quickly die to smashes.
- If
Despair spawns: spread, dps, pray.
- You are dead.