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Envy - Envious Gaze

GIF credit: Snowcrows

Spawns a wall centered on the boss or the Embodiment of Envy, depending on who cast it. The wall completes a full rotation counterclockwise before disappearing, dealing damage and corrupting all boons on allies it hits, pets and minions included.

A second wall spawns opposite to the first one, and rotates in the same direction at double the speed. The enemy casting the wall also gains all boons that are corrupted, except for Alacrity and Quickness.

  1. Prevents application of conditions, but not the boon corruption.
  2. Only prevents the damage, not the boon corruption.
  3. Prevents the boon corruption, but only for the fast wall when empowered.

Extra Information

  • When Cerus casts this ability, the wall will target a random player. When Envy casts it, it will target the boss, except in split phases, where it will target the player who opened the instance. This player can and should bait the wall off the squad to ensure the group is not inconvenienced.
  • The boss’s hitbox will deal damage but won’t corrupt boons. You can dodge through it if necessary.
  • When Cerus does this attack he will use the voice lines: “Run… Run…“ or “Do not look away.”

Strategy

When cast from the boss, it’s important to stack tightly before the mechanic, so as to consistently bait it towards the same direction. Avoiding the attack in its normal version then becomes as simple as sidestepping it to the left, and then following it around the boss.

With the empowered version, dealing with the walls is one of the main problems of encounter strategy, and the solution varies based on the instant in the fight where the mechanic occurs.

With empowered walls, jump-dodging the wall with the correct timing will avoid both the damage and the boon corrupt. However, since the damage is usually trivial, most people prefer to just jump. Try to jump while running towards the wall, so your overall clearance is greater. With practice, this becomes very consistent.

In case someone get hit by the empowered wall, players should be ready to remove boons from the boss. Common skills for this are Revenant’s Banish Enchantment and Scourge’s Dark Pact (dagger 3) and Gorge (sword 3 flip skill). Supports should also be prepared to cleanse conditions and re-apply boons to their subgroups.

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