Gluttony2 & Rage2
Difficulty:
Description
A tricky overlap between Rage and Gluttony that makes it difficult to collect orbs. If played incorrectly or with bad coordination, it will result in many
Empowered stacks on the boss, potentially compromising the run.
Sequence
- The sequence starts with everyone on
.
- The
Chronomancer prepares a
Portal using their
Continuum Split to
as soon as the Aspect’s
Rage indicator appears.
- Players should move out of the AoE or take the
Portal. Everyone should keep an eye out for any Gluttony orbs they can collect on the way out and try to grab as many as possible.
- Once
Rage pops, players should take the
Portal back to the boss to grab any orbs that were not yet fully collected.
- The
Scourge should preposition north of the boss, towards
. When the boss’s
Rage’s indicator appears, they should
Sand Swell towards the marker.
- Everyone takes the
Sand Swell before Rage pops. The
Chronomancer runs out and prepares their
Portal on
.
- Everyone takes the
Sand Swell back to the boss and quickly collects all orbs. Marked people should call out where they’re moving.
- As soon as the final orb is collected, the
Chronomancer opens their
Portal on the boss.
Chronomancer POV
Scourge POV
Extra Information
- The
Chronomancer can start saving their clones once
Envy disappears: the portal is much easier to place with three clones.
Heralds can give superspeed during the first
Rage with
Chaotic Release, and can get back to the boss quickly with
Frigid Blitz.
Scourge can quickly move out of Rage with
Path of Gluttony.